Human–computer interaction (HCI) is research in the design and the use of computer technology, which focuses on the interfaces between people (users) and... 50 KB (5,976 words) - 15:44, 6 March 2024 |
overview of and topical guide to human–computer interaction: Human–Computer Interaction (HCI) – the intersection of computer science and behavioral sciences... 15 KB (1,471 words) - 13:04, 24 February 2024 |
context of human–computer interaction, a modality is the classification of a single independent channel of input/output between a computer and a human. Such... 7 KB (870 words) - 09:01, 21 December 2023 |
internal behaviour. The purpose is to shield from change all systems (or human users) on the other end of the interface. Confusingly, the term refers to... 6 KB (794 words) - 03:52, 4 May 2023 |
Keystroke-level model (redirect from KLM (Human Computer Interaction)) In human–computer interaction, the keystroke-level model (KLM) predicts how long it will take an expert user to accomplish a routine task without errors... 26 KB (2,749 words) - 19:24, 26 August 2023 |
interaction is a multidisciplinary field with contributions from human–computer interaction, artificial intelligence, robotics, natural language processing... 54 KB (6,288 words) - 15:13, 20 March 2024 |
The Human–Computer Interaction Institute (HCII) is a department within the School of Computer Science at Carnegie Mellon University (CMU) in Pittsburgh... 8 KB (802 words) - 16:38, 12 January 2024 |
science or engineering field. Interaction design borrows from a wide range of fields like psychology, human-computer interaction, information architecture... 22 KB (2,232 words) - 18:03, 10 January 2024 |
Heuristic evaluation (redirect from Human-computer interaction/heuristic evaluation) most informal methods of usability inspection in the field of human–computer interaction. There are many sets of usability design heuristics; they are... 22 KB (2,737 words) - 10:20, 27 December 2023 |
Interactivity (section Human to human communication) concerned with interactivity, including information science, computer science, human-computer interaction, communication, and industrial design, there is little... 12 KB (1,517 words) - 07:49, 15 January 2024 |
more than 150 countries, and their peer reviewed Encyclopedia of Human-Computer Interaction, which currently holds 40+ textbooks written by 100+ leading designers... 7 KB (574 words) - 06:36, 26 May 2021 |
physics Human–computer interaction, interfaces for people using computers Social interaction between people Biological interaction Cell–cell interaction Drug... 1 KB (181 words) - 05:03, 18 February 2023 |
User interface (redirect from Computer-human-interface) of human–computer interaction, a user interface (UI) is the space where interactions between humans and machines occur. The goal of this interaction is... 44 KB (5,107 words) - 15:57, 20 April 2024 |
several distinct tools for input and output of data. Multimodal human-computer interaction involves natural communication with virtual and physical environments... 31 KB (4,853 words) - 15:55, 14 March 2024 |
emerged from, and was heavily influenced by, the discipline of Human–computer interaction (HCI). As the field expanded, it has become increasingly multi-disciplinary... 17 KB (1,963 words) - 08:42, 6 February 2024 |
Steering law (category Human–computer interaction) The steering law in human–computer interaction and ergonomics is a predictive model of human movement that describes the time required to navigate, or... 9 KB (1,319 words) - 13:38, 23 February 2022 |
Virtual Human-Computer Interaction (VHCI) laboratory is a research laboratory focused on exploring immersive technology's cognitive, affective, and behavioral... 5 KB (484 words) - 20:35, 15 November 2023 |
ACM Transactions on Computer-Human Interaction is a peer-reviewed scientific journal covering research on human–computer interaction. It was established... 2 KB (77 words) - 11:55, 10 August 2023 |
Mihai Nadin (category Romanian computer scientists) and researcher in electrical engineering, computer science, aesthetics, semiotics, human-computer interaction (HCI), computational design, post-industrial... 7 KB (861 words) - 04:47, 3 February 2024 |
LMA is used in Human-Computer Interaction as a means of extracting useful features from a human's movement to be understood by a computer, as well as generating... 16 KB (2,060 words) - 00:48, 5 August 2023 |
Ben Shneiderman (category Human–computer interaction) University of Maryland Human-Computer Interaction Lab. He conducted fundamental research in the field of human–computer interaction, developing new ideas... 30 KB (3,148 words) - 11:43, 4 April 2024 |
Ergonomics (redirect from Human factors and ergonomics) within the field of cognitive ergonomics may include usability, human–computer interaction, and user experience engineering. Some specializations may cut... 65 KB (8,100 words) - 16:17, 12 March 2024 |
Finding a relationship between internet anxiety and human behavior. In Human-Computer Interaction. Design and Development Approaches (pp. 359-367). Springer... 6 KB (733 words) - 05:20, 17 March 2024 |
Computers in Human Behavior is a monthly peer-reviewed academic journal covering human-computer interaction and cyberpsychology. It was established in... 3 KB (142 words) - 23:59, 24 March 2024 |
optimization Paul Dourish – human computer interaction Charles Stark Draper (1901–1987) – designer of Apollo Guidance Computer, "father of inertial navigation"... 54 KB (5,134 words) - 16:05, 29 March 2024 |
Predictability (section In human–computer interaction) of the system. A contemporary example of human-computer interaction manifests in the development of computer vision algorithms for collision-avoidance... 19 KB (2,249 words) - 14:01, 10 October 2023 |
introduced as a methodology by Brenda Dervin in the 1980s and to human–computer interaction by PARC researchers Daniel M. Russell, Mark Stefik, Peter Pirolli... 7 KB (741 words) - 23:10, 14 February 2024 |