• Thumbnail for Human–computer interaction
    Humancomputer interaction (HCI) is research in the design and the use of computer technology, which focuses on the interfaces between people (users) and...
    50 KB (5,976 words) - 15:44, 6 March 2024
  • overview of and topical guide to humancomputer interaction: HumanComputer Interaction (HCI) – the intersection of computer science and behavioral sciences...
    15 KB (1,471 words) - 13:04, 24 February 2024
  • context of humancomputer interaction, a modality is the classification of a single independent channel of input/output between a computer and a human. Such...
    7 KB (870 words) - 09:01, 21 December 2023
  • internal behaviour. The purpose is to shield from change all systems (or human users) on the other end of the interface. Confusingly, the term refers to...
    6 KB (794 words) - 03:52, 4 May 2023
  • In humancomputer interaction, the keystroke-level model (KLM) predicts how long it will take an expert user to accomplish a routine task without errors...
    26 KB (2,749 words) - 19:24, 26 August 2023
  • interaction is a multidisciplinary field with contributions from humancomputer interaction, artificial intelligence, robotics, natural language processing...
    54 KB (6,288 words) - 15:13, 20 March 2024
  • The HumanComputer Interaction Institute (HCII) is a department within the School of Computer Science at Carnegie Mellon University (CMU) in Pittsburgh...
    8 KB (802 words) - 16:38, 12 January 2024
  • science or engineering field. Interaction design borrows from a wide range of fields like psychology, human-computer interaction, information architecture...
    22 KB (2,232 words) - 18:03, 10 January 2024
  • most informal methods of usability inspection in the field of humancomputer interaction. There are many sets of usability design heuristics; they are...
    22 KB (2,737 words) - 10:20, 27 December 2023
  • Thumbnail for Interactivity
    concerned with interactivity, including information science, computer science, human-computer interaction, communication, and industrial design, there is little...
    12 KB (1,517 words) - 07:49, 15 January 2024
  • Thumbnail for WIMP (computing)
    In humancomputer interaction, WIMP stands for "windows, icons, menus, pointer", denoting a style of interaction using these elements of the user interface...
    13 KB (1,450 words) - 08:10, 26 December 2023
  • more than 150 countries, and their peer reviewed Encyclopedia of Human-Computer Interaction, which currently holds 40+ textbooks written by 100+ leading designers...
    7 KB (574 words) - 06:36, 26 May 2021
  • physics Humancomputer interaction, interfaces for people using computers Social interaction between people Biological interaction Cell–cell interaction Drug...
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  • Thumbnail for Computer science
    management of repositories of data. Humancomputer interaction investigates the interfaces through which humans and computers interact, and software engineering...
    76 KB (7,040 words) - 01:43, 27 April 2024
  • Thumbnail for User interface
    of humancomputer interaction, a user interface (UI) is the space where interactions between humans and machines occur. The goal of this interaction is...
    44 KB (5,107 words) - 15:57, 20 April 2024
  • several distinct tools for input and output of data. Multimodal human-computer interaction involves natural communication with virtual and physical environments...
    31 KB (4,853 words) - 15:55, 14 March 2024
  • emerged from, and was heavily influenced by, the discipline of Humancomputer interaction (HCI). As the field expanded, it has become increasingly multi-disciplinary...
    17 KB (1,963 words) - 08:42, 6 February 2024
  • Steering law (category Humancomputer interaction)
    The steering law in humancomputer interaction and ergonomics is a predictive model of human movement that describes the time required to navigate, or...
    9 KB (1,319 words) - 13:38, 23 February 2022
  • Virtual Human-Computer Interaction (VHCI) laboratory is a research laboratory focused on exploring immersive technology's cognitive, affective, and behavioral...
    5 KB (484 words) - 20:35, 15 November 2023
  • ACM Transactions on Computer-Human Interaction is a peer-reviewed scientific journal covering research on humancomputer interaction. It was established...
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  • Mihai Nadin (category Romanian computer scientists)
    and researcher in electrical engineering, computer science, aesthetics, semiotics, human-computer interaction (HCI), computational design, post-industrial...
    7 KB (861 words) - 04:47, 3 February 2024
  • Thumbnail for Prototype
    is a prototyping method with which the computer-side of the interaction is faked by an offsite or hidden human. This prototyping technique is particularly...
    29 KB (3,678 words) - 21:03, 27 April 2024
  • LMA is used in Human-Computer Interaction as a means of extracting useful features from a human's movement to be understood by a computer, as well as generating...
    16 KB (2,060 words) - 00:48, 5 August 2023
  • Thumbnail for Ben Shneiderman
    Ben Shneiderman (category Humancomputer interaction)
    University of Maryland Human-Computer Interaction Lab. He conducted fundamental research in the field of humancomputer interaction, developing new ideas...
    30 KB (3,148 words) - 11:43, 4 April 2024
  • within the field of cognitive ergonomics may include usability, humancomputer interaction, and user experience engineering. Some specializations may cut...
    65 KB (8,100 words) - 16:17, 12 March 2024
  • Finding a relationship between internet anxiety and human behavior. In Human-Computer Interaction. Design and Development Approaches (pp. 359-367). Springer...
    6 KB (733 words) - 05:20, 17 March 2024
  • Computers in Human Behavior is a monthly peer-reviewed academic journal covering human-computer interaction and cyberpsychology. It was established in...
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  • optimization Paul Dourish – human computer interaction Charles Stark Draper (1901–1987) – designer of Apollo Guidance Computer, "father of inertial navigation"...
    54 KB (5,134 words) - 16:05, 29 March 2024
  • of the system. A contemporary example of human-computer interaction manifests in the development of computer vision algorithms for collision-avoidance...
    19 KB (2,249 words) - 14:01, 10 October 2023
  • introduced as a methodology by Brenda Dervin in the 1980s and to humancomputer interaction by PARC researchers Daniel M. Russell, Mark Stefik, Peter Pirolli...
    7 KB (741 words) - 23:10, 14 February 2024