• main categories of texture filtering: magnification filtering and minification filtering. Depending on the situation, texture filtering is either a type...
    17 KB (2,183 words) - 17:24, 6 April 2024
  • Thumbnail for Anisotropic filtering
    direction; anisotropic filtering does not filter the same in every direction). Like bilinear and trilinear filtering, anisotropic filtering eliminates aliasing...
    14 KB (1,639 words) - 10:29, 27 August 2023
  • Thumbnail for Texture mapping
    called texture samplers, or texture mapping units, to perform texture mapping, usually with trilinear filtering or better multi-tap anisotropic filtering and...
    31 KB (3,812 words) - 19:14, 30 April 2024
  • texture address units and 64 texture filtering units unlike G92 which contains 64 texture address units and 64 texture filtering units Compute Capability...
    438 KB (11,839 words) - 06:30, 13 May 2024
  • faster at processing texture information. In modern GPUs TMUs contain Texture Address Units(TA) and Texture Filtering Units(TF). Texture Address Units map...
    7 KB (988 words) - 21:02, 28 November 2023
  • Mipmap (category Texture filtering)
    downfiltered textures. Mipmaps are widely used in 3D computer games, flight simulators, other 3D imaging systems for texture filtering, and 2D and 3D...
    11 KB (1,313 words) - 19:26, 25 April 2024
  • Trilinear filtering is an extension of the bilinear texture filtering method, which also performs linear interpolation between mipmaps. Bilinear filtering has...
    4 KB (571 words) - 17:34, 6 April 2024
  • Thumbnail for GeForce 400 series
    contains 32 texture address units and 256 texture filtering units and the complete GF108 die contains 16 texture address units and 128 texture filtering units...
    26 KB (2,036 words) - 19:18, 23 March 2024
  • Thumbnail for GeForce 500 series
    was enhanced with full speed FP16 filtering (the previous generation GF100 GPU could only do half-speed FP16 filtering) and improved z-culling units. On...
    26 KB (1,639 words) - 15:54, 1 March 2024
  • In signal processing, a filter is a device or process that removes some unwanted components or features from a signal. Filtering is a class of signal processing...
    22 KB (2,982 words) - 20:28, 8 October 2023
  • linear filtering to image with a given two-dimensional kernel, able to achieve e.g. edge detection, blurring, etc. 2D image 2D texture map A texture map...
    61 KB (6,458 words) - 05:34, 1 March 2024
  • Thumbnail for Bilinear interpolation
    vision and image processing, where it is also called bilinear filtering or bilinear texture mapping. Suppose that we want to find the value of the unknown...
    16 KB (2,928 words) - 08:29, 17 February 2024
  • causes a black border surrounding the transparent area when linear texture filtering and alpha test is used, due to colors being interpolated between the...
    14 KB (1,905 words) - 05:04, 14 December 2023
  • Thumbnail for PCSX2
    use resolutions up to 8 times larger than native, anti-aliasing and texture filtering. PCSX2, like its predecessor project PCSX (a PlayStation emulator)...
    18 KB (1,505 words) - 21:26, 26 April 2024
  • Thumbnail for Jaggies
    dealt with by separate texture filtering routines, which are far easier to perform than anti-aliasing filtering. Texture filtering became ubiquitous on...
    5 KB (587 words) - 14:12, 8 May 2024
  • Thumbnail for Tesla (microarchitecture)
    better texture filtering than its predecessors that used various optimizations and visual tricks to speed up rendering without impairing filtering quality...
    10 KB (1,163 words) - 13:24, 27 March 2024
  • Thumbnail for Pixelation
    are applied to polygons as textures. As a camera approaches a textured polygon, simplistic nearest neighbor texture filtering would simply zoom in on the...
    5 KB (488 words) - 17:03, 22 March 2024
  • Thumbnail for Nearest-neighbor interpolation
    Nearest-neighbor interpolation (category Texture filtering)
    with mipmapping) in real-time 3D rendering to select color values for a textured surface. For a given set of points in space, a Voronoi diagram is a decomposition...
    2 KB (202 words) - 16:50, 6 April 2024
  • Thumbnail for Gabor filter
    Granlund, by adding a reference direction. The Gabor filter is a linear filter used for texture analysis, which essentially means that it analyzes whether...
    20 KB (2,538 words) - 20:00, 26 April 2024
  • to develop the Model 2, which renders 3D graphics capable of texture filtering and texture mapping. Daytona USA was developed by AM2 after a meeting of...
    50 KB (4,823 words) - 14:46, 6 April 2024
  • polygon graphics with texture mapping 3D graphics capabilities – lighting, Gouraud shading, anti-aliasing and texture filtering Optical disc (CD-ROM)...
    91 KB (7,359 words) - 13:42, 13 May 2024
  • Thumbnail for RSX Reality Synthesizer
    7800 architecture) Little Endian 24 texture filtering units (TF) and 8 vertex texture addressing units (TA) 24 filtered samples per clock Maximum Texel fillrate:...
    15 KB (1,679 words) - 09:32, 27 April 2024
  • A guided filter is an edge-preserving smoothing image filter. As with a bilateral filter, it can filter out noise or texture while retaining sharp edges...
    7 KB (1,259 words) - 22:59, 12 February 2024
  • Thumbnail for Rendering (computer graphics)
    tend to miss one or more of the often needed features like good texture filtering, texture caching, programmable shaders, highend geometry types like hair...
    74 KB (7,544 words) - 16:53, 8 May 2024
  • Thumbnail for En-Gedi Scroll
    noise in the texturing process. Because of this, the texturing process usually includes nearest-neighbor interpolation texture filtering to reduce the...
    14 KB (1,908 words) - 05:15, 18 March 2024
  • video textures, texture lighting Single clock bilinear and trilinear texture filtering and texture compositing Perspective-correct mip-mapped texturing with...
    20 KB (2,369 words) - 19:19, 12 May 2024
  • Thumbnail for PlayStation 2 technical specifications
    effects, perspective-correct texture mapping, edge-AAx2 (poly sorting required), bilinear, trilinear texture filtering, multi-pass, palletizing (6:1...
    33 KB (3,691 words) - 16:00, 5 May 2024
  • Thumbnail for Mednafen
    anti-aliasing, texture filtering, texture replacement, post-processing shaders, GTE subpixel precision and perspective-correct texture mapping. The emulator...
    15 KB (607 words) - 07:45, 10 May 2024
  • Thumbnail for Voodoo2
    and tri-linear texture filtering. Level of Detail (LOD) mipmapping Supports multiple textures per pixel. Bump mapping through texture composition. Edge...
    7 KB (904 words) - 16:54, 23 April 2024
  • Thumbnail for Xbox technical specifications
    supersampling, multisampling) Bilinear, trilinear, and anisotropic texture filtering Performance lies between a Geforce 3 Series GPU and a Geforce 4 Series...
    9 KB (747 words) - 10:27, 25 April 2024