Texture mapping is a method for mapping a texture on a computer-generated graphic. Texture here can be high frequency detail, surface texture, or color... 31 KB (3,812 words) - 19:14, 30 April 2024 |
Unified shaders: texture mapping units: render output units To calculate the processing power, see Performance. Full G80 contains 32 texture address units... 438 KB (11,839 words) - 06:30, 13 May 2024 |
In computer graphics, a texture mapping unit (TMU) is a component in modern graphics processing units (GPUs). They are able to rotate, resize, and distort... 7 KB (988 words) - 21:02, 28 November 2023 |
operators to a display. Measured in pixels/s. Texture - The rate at which textures can be mapped by the texture mapping units onto a polygon mesh. Measured in... 190 KB (16,523 words) - 01:58, 12 May 2024 |
UV mapping is the 3D modeling process of projecting a 3D model's surface to a 2D image for texture mapping. The letters "U" and "V" denote the axes of... 5 KB (678 words) - 11:04, 18 January 2024 |
Fabrication process: GlobalFoundries 14LP. v t e Unified Shaders : Texture Mapping Units : Render Output Units and Compute Units (CU) Single-precision... 8 KB (5,599 words) - 03:25, 11 May 2024 |
Projective texture mapping is a method of texture mapping that allows a textured image to be projected onto a scene as if by a slide projector. Projective... 4 KB (587 words) - 20:21, 10 November 2022 |
Parallax mapping (also called offset mapping or virtual displacement mapping) is an enhancement of the bump mapping or normal mapping techniques applied... 4 KB (409 words) - 04:31, 18 March 2024 |
Bilinear interpolation (redirect from Bilinear texture mapping) processing, where it is also called bilinear filtering or bilinear texture mapping. Suppose that we want to find the value of the unknown function f at... 16 KB (2,928 words) - 08:29, 17 February 2024 |
Glossary of computer graphics (redirect from Swizzled texture) Affine texture mapping Linear interpolation of texture coordinates in screen space without taking perspective into account, causing texture distortion... 61 KB (6,458 words) - 05:34, 1 March 2024 |
are stated below the base value in italic. Texture fillrate is calculated as the number of Texture Mapping Units multiplied by the base (or boost) core... 27 KB (2,933 words) - 04:34, 15 April 2024 |
Displacement mapping is an alternative computer graphics technique in contrast to bump, normal, and parallax mapping, using a texture or height map to... 7 KB (828 words) - 17:13, 22 March 2024 |
space Spiritual mapping, a practice of some religions Texture mapping, in computer graphics Web mapping, the use of the World Wide Web to depict spatial data... 1 KB (242 words) - 20:26, 21 April 2024 |
are stated below the base value in italic. Texture fillrate is calculated as the number of Texture Mapping Units multiplied by the base (or boost) core... 14 KB (3,728 words) - 14:05, 8 February 2024 |
Polynomial texture mapping (PTM), also known as Reflectance Transformation Imaging (RTI), is a technique of imaging and interactively displaying objects... 9 KB (842 words) - 13:38, 14 September 2023 |
sharing some degree of orientation Texture (geology), a physical appearance or character of a rock Texture mapping, a bitmap image applied to a surface... 1 KB (226 words) - 11:01, 8 January 2023 |
are stated below the base value in italic. Texture fillrate is calculated as the number of Texture Mapping Units multiplied by the base (or boost) core... 25 KB (2,640 words) - 23:52, 11 May 2024 |
are stated below the base value in italic. Texture fillrate is calculated as the number of Texture Mapping Units multiplied by the base (or boost) core... 34 KB (6,663 words) - 21:02, 18 April 2024 |
In computer graphics, texture filtering or texture smoothing is the method used to determine the texture color for a texture mapped pixel, using the colors... 17 KB (2,183 words) - 17:24, 6 April 2024 |
approach is low storage cost, unlimited texture resolution and easy texture mapping. These kinds of textures are often used to model surface or volumetric... 6 KB (674 words) - 16:59, 22 March 2024 |
modeling), or by scanning. Their surfaces may be further defined with texture mapping. The product is called a 3D model, while someone who works with 3D... 33 KB (3,792 words) - 16:53, 8 May 2024 |
Parallax occlusion mapping (POM) is an enhancement of the parallax mapping technique. Parallax occlusion mapping is used to procedurally create 3D definition... 4 KB (344 words) - 13:56, 12 November 2023 |
(ALU): texture mapping units (TMU): render output units (ROP): ray tracing units (tensor cores (XMX): execution units: render slices) Texture fillrate... 22 KB (2,008 words) - 04:35, 12 May 2024 |
Z-order curve (redirect from Texture Swizzling) memory hierarchy. Some GPUs store texture maps in Z-order to increase spatial locality of reference during texture mapped rasterization. This allows cache... 21 KB (2,590 words) - 18:48, 13 March 2024 |